Abstract

The goal of this project is to discuss the game design process and implement this in creating an aesthetically pleasing adventure game where the user can explore and interact with assets mainly due to the use of colliders, and learn about the different components of game development. This project uses C♯ scripts and assets from the Unity Asset Store. The Unity engine, which is a cross-platform game engine developed by Unity Technologies, helps combine a variety of assets such as art work, sounds, music, 3D models and scripts. As such, this project includes research and the implementation of 3D scene design tools, sprite management, lighting, particle effects and animation systems.

Advisor

Sommer, Nathan

Department

Computer Science

Disciplines

Graphics and Human Computer Interfaces | Other Computer Sciences

Keywords

Game Development, Game Design, Unity Game Engine

Publication Date

2021

Degree Granted

Bachelor of Arts

Document Type

Senior Independent Study Thesis

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