Abstract
The goal of this project is to discuss the game design process and implement this in creating an aesthetically pleasing adventure game where the user can explore and interact with assets mainly due to the use of colliders, and learn about the different components of game development. This project uses C♯ scripts and assets from the Unity Asset Store. The Unity engine, which is a cross-platform game engine developed by Unity Technologies, helps combine a variety of assets such as art work, sounds, music, 3D models and scripts. As such, this project includes research and the implementation of 3D scene design tools, sprite management, lighting, particle effects and animation systems.
Advisor
Sommer, Nathan
Department
Computer Science
Recommended Citation
Akuffo, Chantell Abena, "Game Development and The Theory of Game Design" (2021). Senior Independent Study Theses. Paper 9309.
https://openworks.wooster.edu/independentstudy/9309
Disciplines
Graphics and Human Computer Interfaces | Other Computer Sciences
Keywords
Game Development, Game Design, Unity Game Engine
Publication Date
2021
Degree Granted
Bachelor of Arts
Document Type
Senior Independent Study Thesis
© Copyright 2021 Chantell Abena Akuffo