When designing games, it is important to understand what makes a game fun and balanced. Flow is the feeling of complete and energized focus in an activity, with a high level of enjoyment and fulfillment. This study explores the process of taking the tabletop card game, Get the MacGuffin, and creating a video game version of it while maintaining its practical and social flow and creating visual flow.
Florence, Derrick, "Tabletop to Desktop: Creating Game Flow" (2019). Senior Independent Study Theses. Paper 8597.
video games, flow, game theory, game design
Bachelor of Arts
Senior Independent Study Thesis
© Copyright 2019 Derrick Florence