Abstract
As computer technology has improved, the complexity and variety in computer video games has evolved alongside. In particular, computer-controlled players in these games have grown significantly more intelligent over time. The decisions and strategies of these opponents can be studied and assessed with game theoretic techniques. This thesis demonstrates these techniques to develop strategies for the computer-controlled opponent in a role-playing video game.
Advisor
Byrnes, Denise
Second Advisor
Pierce, Pamela
Department
Computer Science; Mathematics
Recommended Citation
Czaban, Natalie, "The Best Offense: Game Theory in Video Game Enemies" (2019). Senior Independent Study Theses. Paper 8538.
https://openworks.wooster.edu/independentstudy/8538
Publication Date
2019
Degree Granted
Bachelor of Arts
Document Type
Senior Independent Study Thesis
© Copyright 2019 Natalie Czaban