Abstract
User interfaces are everywhere, they dictate how humans are able to interact with machines and their effectiveness determines the effectiveness of the user. This project looks at the underlying principles associated with creating an effective user interface and applies these guidelines to the creation of a user interface in a video game demonstration level. The interface is designed using Unreal Engine 4 and, along with \textit{Battlefield 4}, a currently popular video game, is subject to a usability test with four testers of varying degrees of experience. This project also looks at the powerful software suites- video game engines, describes the design and implementation process of creating the user interface, as well as the usability tests, and discusses the results and implications of those tests. By the end of this paper, the reader should understand the principles that determine an effective user interface, the process for which usability testing is conducted, why Unreal Engine 4 was chosen for this project, and the difficulties associated with creating a user interface for different types of users.
Advisor
Byrnes, Denise
Department
Computer Science
Recommended Citation
London, Jacob, "Show Me What I Want to Know: Complexities in Creating an Effective User Interface" (2016). Senior Independent Study Theses. Paper 6992.
https://openworks.wooster.edu/independentstudy/6992
Disciplines
Graphics and Human Computer Interfaces
Keywords
User Interface, Unreal, Unreal Engine 4, Game, Game Engine, Engine
Publication Date
2016
Degree Granted
Bachelor of Arts
Document Type
Senior Independent Study Thesis
© Copyright 2016 Jacob London