Abstract

This project is a digital implementation of the collectible card game Vortexia, a game of my own creation. Developed using the Unity game engine, the game allows players to collect cards through a shop system, manage their collections in an organized menu, and build decks from cards they’ve collected. The game also features a multiplayer mode where players can challenge each other in head-to-head matches. While primarily a proof-of-concept, this version exhibits the core functionality upon which a future full release of Vortexia can be built.

Advisor

Nord, Alex

Department

Computer Science

Publication Date

2025

Degree Granted

Bachelor of Arts

Document Type

Senior Independent Study Thesis

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© Copyright 2025 Raymond Williams