Abstract
This project is a digital implementation of the collectible card game Vortexia, a game of my own creation. Developed using the Unity game engine, the game allows players to collect cards through a shop system, manage their collections in an organized menu, and build decks from cards they’ve collected. The game also features a multiplayer mode where players can challenge each other in head-to-head matches. While primarily a proof-of-concept, this version exhibits the core functionality upon which a future full release of Vortexia can be built.
Advisor
Nord, Alex
Department
Computer Science
Recommended Citation
Williams, Raymond, "Creating a Digital Collectible Card Game in Unity" (2025). Senior Independent Study Theses. Paper 11385.
https://openworks.wooster.edu/independentstudy/11385
Publication Date
2025
Degree Granted
Bachelor of Arts
Document Type
Senior Independent Study Thesis
© Copyright 2025 Raymond Williams